Sunday, June 1, 2014

They say you win EVE when you quit

I unsubbed from EVE about 20 minutes before I heard Jester was quitting his blog. He totally inspired me to start this one. Funny, that. 

I like what EVE stands for. It needs to be easier to play. It's hard enough having other players out to get you when the interface isn't trying to kill you too. 

Alternately, it's too hard to play at the level I want to play it. It has to be the only game I play if I want to be as good at it as I want to be.

Sunday, May 11, 2014

Dodixie Pricewatch 11 May 2014

My methodology is changing this week. I am logging in to the client to get the numbers now. I haven't created a market alt to do it yet. That probably would notch me up a few points on the Bittervet test.

Fleet Firetail: 11.5 million to 9.5 million ISK. 
Pretty clearly the blip recorded last time was not just the lack of Dodixie data. A spike shows in the price history at about that time. 

Navy Comet: 15.1 to 13.0 million ISK. 
Hey man, as soon as it hits 10 million, I'm in there again! Am I sounding pitiful yet? 

Hookbill: 18.2 to 16.5 million ISK. 
Warzone control has swung back in Caldari favor, or at least no longer in Gallente favor. I would have guessed because of the gatecamp that leads me to being in Dodixie in the first place. 

Navy Slicer: 14.2 to 11 million ISK.
Still elevated from its long stay at under 10 million.

I list the lowest sell first, followed by the highest buy. The names I use here for the navy frigates are the minimum you need to type when searching in EVE-Central to go directly to each of their pages. 

Wednesday, May 7, 2014

Hiatus Quietus

I've had to reorganize my EVE fandom a little bit. I think you're going to see the posting frequency go down to once a week. Dodixie Pricewatch will likely skip this week, as I am going to approach my methodology differently. I've decided EVE Central is leaving out some data that are important.

Thursday, May 1, 2014

Live and let gank

Last week I commented on JestersTrek about a refreshing thought experiment he did. How would the miners, supposing they wanted to unify, resist those who suicide-gank their ships? Can they stop it from happening? 

I very much like that he is regarding the miner as a thinker with his own autonomy. I would like to take it a step further. A lot of miners have probably already seen the low prospects of success in fighting the gankers and just go on doing whatever they want. Teaming up has its own overhead in time and organizational structures. Some PvPers aren't the sort to team up either, to be fair. Live and let mine or gank or sandbox out however you like, I say.

Nonetheless, it's a good read as he goes into some detail about the odds of success of various methods the miners might employ. It resonated with me because I often have to think through my low-sec faction war lifestyle in the face of gate camps. 

Gate camps are the ants at the faction war picnic. For real. Ganging up is valid gameplay, though. I can coordinate with my buddies and have a fleet and try to break up the camps. It's all fair. Part of my fun in flying solo, in fact, is to slip past most of them and feel all bad-ass. No danger, no pleasure.

Sometimes when you express this kind of workaday sentiment about some game features being less fun than others, people will pipe up and say "play a different game." My thinking is that we should go light on that in a good-faith discussion. It does not contribute much. When someone posts simply that, as many did in the Jester post referenced above, then they are just trying to shut the discussion down. The option to quit is always there after all. We're talking because we want to have fun playing. 

That said, I reiterate that those who mine (or do any other solo activity in a game that encourages team play) have a concomitant obligation to understand what they are getting into. 

We can't do like a children's cartoon and say predator bad, prey good. 

It's like 
everyone wants to be enlightened, but nobody wants to meditate. That's the proper application of the HTFU principle.* We learn the lessons so we can have the great fulfillment of getting good at a tough game. It's not available at any lower price. 

And that's what always gets me undocking again. 

I've never let someone else's idea of a good killboard hold me back. 

* Harden The Heck Up, for my non-EVE-playing readership. 

Wednesday, April 30, 2014

Ship Fittings, Diablo III remix

I had a fun revelation playing Clarkson the Barbarian last weekend. I had been trying to play him like I play my Monk or Crusader, where they either dodge or block most everything so they can wade into the demonic melee and stay there putting out area DPS. Turns out it's much more effective with the Barbie, and far more interesting, to use Revenge with the knockback rune, coupled with Bash/Reverb and the dash attack with the recharge rune, to keep the enemy divided so you can defeat them in detail. 

Clarkson, yes. As in Jeremy Clarkson. From Top Gear. It was down to that or Percy. 

Tuesday, April 29, 2014

How the ammo resale is going

You may remember how I loaded up an Iteron V with half a billion ISK worth of faction ammo and brought it to my Low-sec faction war base to sell. So let's just jinx it all and say that it's selling. Slowly. 

I brought Faction Antimatter S and Faction Lead S. The lead is selling very slowly indeed, but I'm getting the price I asked. In the case of the antimatter, it's moving right quickly now, but the competition came in and underbid me after I listed it. I'll do a little better than break even on that, it looks like. 

In other news, I briefly considered joining Stay Frosty and starting an alt to trade in Dodixie and ferry supplies out every now and then. Then I realized they are too much fun to fight, as they blob markedly less than other pirate corps in the Gallente-Caldari war zone. And they would want to move in couple months. Screw that. 

I saw a wacky thing this morning. Trigger99, a Caldari militiaman who likes to camp Villore's FDU station in a Legion picking off noobs who don't have instant undocks set up yet, was camping the Dodixie trade hub in a Thrasher. He dutifully attempted to lock me as I was leaving. Way to branch out, Trigger!

Monday, April 28, 2014

Dodixie Pricewatch 28 April 2014

Welcome to Dodixie Pricewatch, the continuing story of a freestyle faction warrior's attempts to get his navy frigates as cheap as reasonably possible.

Fleet Firetail: 16 million (nearby Gallente space) to 11.6 million (Villore) ISK. 
Somehow no Dodixie info made it onto Eve-Central just now. The mid-May price increase may already be starting.

Navy Comet: 13.7 to 12 million ISK. 
The market for Navy Comets appears to have stopped its freefall. I'm stocking up when it gets down to 10 million. I am curious to see whether it ever will, as it is considered the best navy frigate by many. 

Hookbill: 17.7 to 17.1 million ISK (Jita). 
Okay, looks like we may have lost some visibility on Dodixie in EVE-central overall. I cannot imagine no standing orders in these. It's probably a lack of pilots in the market that are running the cache scraper application. I'll need to look into whether there is a Mac-compatible version.

Navy Slicer: 14 to 11 million ISK.
Unexpected price rise. Minmatar warzone control rise is the likely culprit, looking at dotlan. Nice.

I list the lowest sell first, followed by the highest buy. The names I use here for the navy frigates are the minimum you need to type when searching in EVE-Central to go directly to each of their pages.